Creating better customer experiences: Changing our approach to experience design by asking what if?

We've published a series of blog posts that examine the findings from our research report return on investment in customer service: the bottom line report, looking at how the drivers of ROI are set to change over the next few years, and how organisations like Eurostar are beginning to implement and measure these new drivers.

In our next post we'll look at what this means for the people who design customer experiences. How do they go about designing experiences for increasingly demanding and complex consumer needs and desires?

Simon Smith is head of multi channel customer and employee experience at O2 UK. O2 can claim to have got many of the ‘hygiene factors’ right — they regularly top their sector in the UKCSI and they have a customer service director on their board. But Simon feels that many ‘customer centric’ organisations still fail to meet their customers real needs.


I've been thinking about why, when a customer is served, they often feel that their ‘real’ needs aren't met, despite the amount of investment in customer centricity by organisations such as O2.

After all, we purport to know so much about the consumer and their world — we collect all sorts of feedback about his or her satisfaction with our products and services and begin to design experiences accordingly. Yet something is missing; experience design faces a challenge (and an opportunity).

Experience design has been based on ‘fixing’ historical problems

Experience design is predominantly thought of as a skill to create change through customer centric processes, people and policy. We invest in listening to our customers and employees' functional needs based on previous challenging encounters.

As designers we fix these problems and can easily measure the positive impact of these response driven changes. But how far do they go toward making a customer’s experience positively memorable?

On the whole this makes things better for the customer rather than memorable. Our approach to change today is skewed towards learning from past experiences and then creating reactive change to common problems, or ‘repairing’.

“Surely you have my details, don’t you?” “Sorry, no” so we adapt process and systems, or “I was told by your colleague you would help” “I can’t”, so we develop the people skills and process.

We rarely examine our customers' delighted experiences. We invest huge energy in problem solving. Could we invest more energy in replicating those great experiences and focusing more on creating consistency in experience design and delivery?

The simple truth is that the consumer has become more demanding; tolerance and patience have diminished as our worlds centre ever more around enabling the simplification of our lives.

Move beyond problem solving: Explore (unvoiced) customer aspirations

The challenge is a significant one. Today when we talk about experience at board level, we often refer to investing in ‘evolutionary change’; traditional measured and manageable problem solving. This is understandable as we can identify and clearly articulate the size of the issue and understand the risk and the cost of failing our customers and employees.

However, to truly delight and surprise our customers and employees and generate a real leadership position for the business, we need to not just measure past experiences and fix issues, but pay more attention to what the consumer aspires to — even if they do not necessarily know they want.

In other words, we should do as futurologists do: use today’s insight as a mere benchmark for current wants and needs, and then project the process of design into creating the unexpected or otherwise unconsidered future.

Henry Ford asked why? in an innovative way

If I had asked people what they wanted they would have said faster horses — Henry Ford

We should start using the phrase customer centred innovation in customer experience design. Ford didn’t just design a quick fix to a problem — he innovated.

Innovation occurs from a deep understanding of your customers — their problems and their needs; expressed, or — where I see the real opportunity — unexpressed.

Suppose that Ford had asked a customer “What do you want?” and the customer had answered “I want a faster horse”. I’m willing to bet that Ford would have explored this a little further, perhaps using the 5-Why’s approach to root cause analysis:

Ford: “Why do you want a faster horse?”
Customer: “So I can get to the store in less time.”
Ford: “Why do you want to get to the store faster?”
Customer: “So I can get more work done at the farm.”

So the customer didn’t want a faster horse and we didn’t even need five questions to find out what they did want. They wanted to get more work done. And the car that Ford created provided that benefit. So Ford asked why? as an innovator and, much like our futurologists and designers, he must have also asked what if?.

Begin asking what if? in addition to why?

Take the example of baking a cake. What if we started the cake baking process by always asking why?

“Why do I want a cake?” draws out largely rational responses such as ”I am hungry, it’s someone’s birthday”, so we understand the rational challenge we have in needing to feed you. Great.

But ask…

“What if I bake a cake?" and you elicit a response such as ”That would be delicious.” Instantly you tap into the emotion and start to form a picture of what the experience of eating the cake is like.

Place this questioning into the context of customer and employee experience design and very quickly you start designing a vision for change which everyone from board level through to sales and service advisors can visualise and articulate:

  • What if we inspire employees to deliver great customer experiences?
  • What if we focus on the right customer?
  • What if we create differentiating experiences?
  • What if we deliver customized experiences to different customers?
  • What if we measure experience effectiveness at every touch point?
  • What if we get all touch points to work together?
  • What if we measure the economic impact of customer loyalty?
  • What if we adapt processes to support our customer experience goals?

Find new, non-transactional ways of measuring customer experience

Now place this theory into the context of current measurement methodology in live response feedback. We currently ask the how: “How was your experience?”, “How was the attitude of the advisor?” etc. through a series of questions with the request of an answer. This process is merely transactional and yet often seen as the route to validate change.

It is the verbatim survey responses that create real insight — “would be great if you served coffee”, “would really help if you gave a direct line”, “you need more staff” etc. These answers point to the crucial what if? and a real sense of what could shape the customer experience of the future.

The development of continuous dialogue with our customers through social media channels is therefore key to ensuring we hear more about the desires of our customers, not just a commentary on the past.

Front line staff are closest to customers and have the answers we're searching for

We need to understand that the answers we're searching for often come from the people closest to our customers. Front line advisors and assistants released from the complexities of the business and process architecture invariably ask What If? rather than Why?: “What if we could get complete visibility of our customers' history?”, “What if I could see the survey detail live?” etc.

Continuous dialogue between design teams and advisors is therefore critical in experience design change; internal communications and engagement strategies become ever more important in the development of experience design and deployment.

5 tips for better experience design in the future

To drive a change in the way we think about designing customer and employee experience we need to:

  1. don't just ask why?. Use research but at the same time find non-evasive ways of getting customers to engage with the brand and ask what if?. And don’t forget to respond.
  2. consistently recreate and deliver exceptional experiences by focusing on the things that are working.
  3. create a clear and continuous dialogue with your customer facing employees and experience design teams.
  4. use social media to draw out the desires of our customers and focus less on the historic issues.
  5. see internal and external communication as a key tool for experience change.

Simon Smith is head of multi channel customer and employee experience at O2 UK.

Do you agree with his thoughts on the future of experience design? Leave a comment below.

Further reading:

Comments

  • Hi Simon, Some interesting thoughts in your article. Enjoyed reading it.

    One of the core issues that weakens the innovative sap in large organisations is the complexity of taking action.

    Traditionally we achieve this by atomising everything so that we get in control of the complexity.

    The problem you alluded to reflects this. Namely that service innovation gets caught up in this mindset and never transcends tactical evolution and misses the grand 'ah ha' that asking the right questions can stimulate.

    It's all cogs and no wheels!

    That's why all silo based activity should start outside its instinctive start point by setting out a complete, holistic end state that captures both the need for 'faster travel' leading to 'more work' and the innovation called an 'automotive'.

    In other words it captures an image people can hold onto as atomisation occurs before everyone trots off to do their little bit.

    Feedback from front line, customer analytics, social interventions etc are all fed into the pot - keeping it as raw and non powerpoint as possible to ensure there is still real 'juice' in the insight.

    In summary
    1. Never act without sufficient context to give it meaning
    2. Be different. Act different. Think different if you want imagine something different

    That's the way to make 1+1=3 in corporate life.

    Martin

    martin hill-wilson on 13 April 2011
  • Great article! Funny thing, someone recently threw the Ford quote at me to justify NOT doing customer interviews, e.g. because customers don't know what they want. I countered with your exact point here, that interviews are to dig deep, really deep, and discover there unmet needs, their unspoken expectations and desires. You might enjoy a similar post I wrote where I compared the customer experience to marriage - Till Death Do Us Part: Unspoken Customer Experience Expectations http://bit.ly/eQAzJ4

    You would also enjoy a talk I just heard at Miidwest UX held in Columbus, OH this past weekend from Dana Chisnell - "Beyond Frustration: 3 levels of happy design" http://slidesha.re/gQ1iue She talks about moving the user experience design (i.e. customer experience design) beyond designing for frustration and into designing for delight.

    Musuraca on 13 April 2011
  • Guys thanks for the thoughts and glad to here some like minded thinkers think!

    I am going to build on this story of change so keep reading..

    Cogs and wheels is a fine articulation of the challenges we face.

    Ford is a useful point of reference when talking about customer and innovation. as would any Category changing product or service.....Look at the ipad for one!

    S

    simon Smith on 13 April 2011
  • Thanks - great thought piece Simon.

    Amazon decided that being Earth's most customer centric business" meant that they needed to "invent for the customer". And it incorporated many of the inspirations you talk about, particularly the front line through a set of processes called WOCAS - what our customers are saying.

    They also worked out some ways of prioritising the type of effort to apply. Today we call them value/irritant grids focusing on freeing up resources to do valuable work as in our book "The Best Service Is No Service". I think it's also important to sort one's Kano diagram for the drivers of potential dissat and sat (http://en.wikipedia.org/wiki/Kano_model) so one is clear which factors are delighters, which distractions and which go both ways. You can then focus invention around the delighters and focus removal of customer effort around the distractions.

    The 3rd area is in the detail of the way organisations bring together massive amounts of customer and frontline feedback, use metrics & rewards and align them all with prioritisation, accountability and comms processes. These cross silo processes are hard to do, but essentially simple with the right approach. They are the design of the cogs and wheels that make the really great customer facing organisations really different.

    Peter Massey on 10 May 2011

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